User contributions for Donatzor
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- 19:04, 16 January 2022 diff hist +3,127 Maturity Matrix →Forward current Tag: Visual edit
- 19:08, 15 January 2022 diff hist +4,703 Maturity Matrix →Forward Tag: Visual edit
- 02:15, 15 January 2022 diff hist +2,518 Maturity Matrix →Structure Tag: Visual edit
- 12:06, 12 January 2022 diff hist −6 Maturity Matrix →Time To Kill / Time to Die Tag: Visual edit
- 12:05, 12 January 2022 diff hist +42 Maturity Matrix →Time To Kill / Time to Die Tag: Visual edit
- 23:55, 11 January 2022 diff hist +4,614 Maturity Matrix →Room Specific Systems Tag: Visual edit
- 19:32, 11 January 2022 diff hist +977 Maturity Matrix Tag: Visual edit
- 18:46, 11 January 2022 diff hist +2,632 Maturity Matrix Tag: Visual edit
- 17:57, 11 January 2022 diff hist +182 Useful Constants →Missing constants (hardcoded in engine) current Tag: Visual edit
- 19:44, 10 January 2022 diff hist +112 Maturity Matrix →On-demand / on the fly boosting Tag: Visual edit
- 19:41, 10 January 2022 diff hist +1,148 Maturity Matrix →Highway Harvesting Tag: Visual edit
- 19:26, 10 January 2022 diff hist +4,196 Maturity Matrix →Tower Defense Tag: Visual edit
- 19:09, 10 January 2022 diff hist +6,703 Maturity Matrix →Structure Tag: Visual edit
- 18:01, 10 January 2022 diff hist +4,390 Maturity Matrix →Structure Tag: Visual edit
- 17:12, 10 January 2022 diff hist +2,455 Maturity Matrix →Extension & Spawn Filling Tag: Visual edit
- 15:42, 10 January 2022 diff hist +2,385 Maturity Matrix →Spawning Creeps Tag: Visual edit
- 15:07, 10 January 2022 diff hist +7,784 Maturity Matrix →Creep Movement (Pathfinding) Tag: Visual edit
- 02:17, 10 January 2022 diff hist +4,252 Maturity Matrix Tag: Visual edit
- 01:18, 10 January 2022 diff hist +5,905 N Maturity Matrix Created page with "While developing your bot, there many, many different implementations different systems can use. Some are more efficient than others, comparing your progress to other such im..." Tag: Visual edit
- 01:02, 29 December 2021 diff hist +354 Power current Tag: Visual edit
- 15:09, 24 September 2021 diff hist +66 A brief guide to reading the Screeps:World API Documentation →Prototypes current Tag: Visual edit
- 14:55, 24 September 2021 diff hist +3 A brief guide to reading the Screeps:World API Documentation Tag: Visual edit
- 14:53, 24 September 2021 diff hist +238 A brief guide to reading the Screeps:World API Documentation →Legend: Updated graphics. Tag: Visual edit
- 14:44, 24 September 2021 diff hist 0 N File:PropertyPip.png current
- 14:43, 24 September 2021 diff hist 0 N File:MedCPU.png current
- 14:43, 24 September 2021 diff hist 0 N File:LowCPU.png current
- 14:43, 24 September 2021 diff hist 0 N File:IntentCPU.png current
- 14:43, 24 September 2021 diff hist 0 N File:InsigCPU.png current
- 14:42, 24 September 2021 diff hist 0 N File:InherPropPip.png current
- 14:42, 24 September 2021 diff hist 0 N File:HighCPU.png current
- 14:42, 24 September 2021 diff hist 0 N File:FunctionPip.png current
- 14:42, 24 September 2021 diff hist 0 N File:FuncInherPip.png current
- 23:09, 28 July 2021 diff hist +10 A brief guide to reading the Screeps:World API Documentation →Properties Tag: Visual edit
- 19:27, 27 July 2021 diff hist +122 Community Communication →Discord current Tag: Visual edit
- 19:25, 27 July 2021 diff hist −2,980 Community Communication →Discord: discord is now the main communication method. Tag: Visual edit
- 19:54, 10 July 2021 diff hist +6,366 N A brief guide to reading the Screeps:World API Documentation a breif guide / start to reading the API doc. Tag: Visual edit
- 02:45, 30 June 2021 diff hist −191 Common development problems →Creep.build silently fails: < Removed silently fails due to it being accounted for in the engine to return an err code. current Tag: Visual edit
- 17:37, 24 June 2021 diff hist +1,924 Getting Started →Setting Up Harvesters current Tag: Visual edit
- 18:39, 9 June 2021 diff hist +1,717 Common development problems Tag: Visual edit
- 23:26, 21 April 2021 diff hist +306 N Screeps' MMO Specifications Created page with "According to [https://screeps.com/forum/topic/2800/new-server-cluster this post] Screeps currently is running hardware wise on Intel Core i9-9900Ks and has been updated to Nod..." current Tag: Visual edit
- 23:09, 21 April 2021 diff hist +2,645 N RenewCreep vs SpawnCreep Created page with "Creeps have a limited life-span once created from a spawn. Every creep (without a claim part) starts with a 1500 ticksToLive property that decreases at a rate of 1 per game t..." Tag: Visual edit
- 16:26, 21 April 2021 diff hist −7 Automatic base building Tag: Visual edit
- 16:26, 21 April 2021 diff hist +729 Automatic base building
- 15:58, 21 April 2021 diff hist −3 Automatic base building →Extensions
- 15:57, 21 April 2021 diff hist +4 Automatic base building →Extensions Tag: Visual edit
- 15:55, 21 April 2021 diff hist +1,095 Automatic base building →Stamp/Tile-sets Tag: Visual edit
- 15:50, 21 April 2021 diff hist +64 N File:EyeofEzic.png Eye-of-Ezic (Papers Please) style extension field. current
- 15:38, 21 April 2021 diff hist +42 N File:TowerB.png Tower grouping hallway fill. current
- 15:38, 21 April 2021 diff hist +40 N File:TowerA.png Tower grouping single fill current
- 15:38, 21 April 2021 diff hist +40 N File:RapidFillCluster.png A rapid-fill cluster stamp current
- 15:37, 21 April 2021 diff hist +36 N File:Plus.png A plus extension stamp current
- 15:37, 21 April 2021 diff hist +40 N File:LargePlus.png Large plus extension stamp current
- 15:37, 21 April 2021 diff hist +29 N File:LabStack.png A stack of labs current
- 15:36, 21 April 2021 diff hist +38 N File:Infinilabs.png Labs in a hallway config current
- 15:36, 21 April 2021 diff hist +27 N File:Hallway.png Hallway field current
- 15:35, 21 April 2021 diff hist +44 N File:DissiFlower.png A Dissi Flower extension field current
- 15:35, 21 April 2021 diff hist +37 N File:Box.png box group of extensions current
- 15:34, 21 April 2021 diff hist +35 N File:AnchorExample.png Example of an anchor. current
- 02:48, 21 April 2021 diff hist +1,009 Automatic base building →Stamp/Tile-sets Tag: Visual edit: Switched
- 17:50, 20 April 2021 diff hist +204 Basic debugging →Console.log() current Tag: Visual edit
- 17:47, 20 April 2021 diff hist +244 Screeps Wiki current Tag: Visual edit
- 23:32, 15 April 2021 diff hist +105 Pushing code to Screeps →Web-API current Tag: Visual edit
- 23:08, 15 April 2021 diff hist +4,315 N Pushing code to Screeps Created page with "When it comes to pushing (uploading/updating/saving/committing) code to Screeps, there is three main ways to go about it. == Client & Browser == The 'default' way to push cod..." Tag: Visual edit
- 03:42, 15 April 2021 diff hist +143 Basic debugging →Unhandled Errors Tag: Visual edit
- 21:24, 6 April 2021 diff hist +735 Basic debugging →Monitoring & Long-Term Statistics Tag: Visual edit
- 18:30, 6 April 2021 diff hist +916 Basic debugging →Grafana Tag: Visual edit
- 20:04, 3 April 2021 diff hist +260 Private Server Common Tasks →Server CLI Tag: Visual edit
- 17:53, 3 April 2021 diff hist +962 Common development problems Added steam to screeps inv FAQ Tag: Visual edit
- 17:48, 3 April 2021 diff hist +109 N File:Steaminvscreepsexmp.png A highlighted example of where the Steam inventory can be accessed from the Screep's inventory. current
- 23:43, 29 March 2021 diff hist +243 MemHack wording. Tag: Visual edit
- 17:55, 29 March 2021 diff hist +2 MemHack Tag: Visual edit
- 17:52, 29 March 2021 diff hist +26 MemHack Tag: Visual edit
- 17:51, 29 March 2021 diff hist +1 MemHack Tag: Visual edit
- 17:42, 29 March 2021 diff hist +2,029 N MemHack MemHack Tag: Visual edit
- 21:01, 15 March 2021 diff hist +2,978 Pathfinding More progress Tag: Visual edit
- 16:58, 15 March 2021 diff hist +3,433 Pathfinding Progress on re-writin' Tag: Visual edit
- 04:33, 11 March 2021 diff hist −214 CPU →OK Intents that do nothing current Tag: Visual edit
- 16:16, 9 March 2021 diff hist +1,024 Great Filters →Automatic Spawning current Tag: Visual edit
- 02:55, 17 February 2021 diff hist +4,129 Great Filters →Better Pathing & Caching Paths Tag: Visual edit
- 02:40, 17 February 2021 diff hist +228 Useful Constants →Missing constants (hardcoded in engine): added room/map vis max data allowed. Tag: Visual edit
- 19:16, 14 February 2021 diff hist +20 Vision Tag: Visual edit
- 22:05, 12 February 2021 diff hist 0 Great Filters →Optimizing MoveTo Tag: Visual edit
- 23:09, 3 February 2021 diff hist +17 N Room Redirected page to Map current Tag: New redirect
- 23:09, 3 February 2021 diff hist +17 N Region Redirected page to Map current Tag: New redirect
- 23:09, 3 February 2021 diff hist +17 N Sector Redirected page to Map current Tag: New redirect
- 23:08, 3 February 2021 diff hist −13 RoomPosition Changed redirect target from Map#roomPosition to Map current Tag: Redirect target changed
- 23:07, 3 February 2021 diff hist +30 N RoomPosition Redirected page to Map#roomPosition Tag: New redirect
- 22:09, 3 February 2021 diff hist +9 Community Servers & Events current Tag: Visual edit: Switched
- 21:56, 3 February 2021 diff hist +65 Talk:ToDo →SWC/Bot-Arena & Community servers current
- 21:55, 3 February 2021 diff hist +762 N Community Servers & Events Created page with "Beyond the official MMO, Seasonal Worlds and your own private server. There are also public community servers and events that members of the community run and maintain. == P..." Tag: Visual edit
- 17:38, 3 February 2021 diff hist +53 Talk:ToDo
- 16:53, 3 February 2021 diff hist +86 Talk:ToDo →SWC/Bot-Arena & Community servers
- 16:52, 3 February 2021 diff hist +205 Talk:ToDo →SWC/Bot-Arena & Community servers: new section
- 16:15, 3 February 2021 diff hist +4 N Talk:ToDo Created page with "Test"
- 16:08, 31 January 2021 diff hist +11 Automatic base building →Bunker Tag: Visual edit
- 21:32, 29 January 2021 diff hist +4 Great Filters →Creep Scouting Tag: Visual edit
- 21:21, 29 January 2021 diff hist +11,250 Great Filters →Automatic Factories Tag: Visual edit
- 23:28, 27 January 2021 diff hist +307 Common development problems →Why is checking the result of a .find() search against undefined not equivalent when nothing was found? Tag: Visual edit
- 02:06, 27 January 2021 diff hist +500 Common development problems →Why are my structures blinking red? Tag: Visual edit
- 06:26, 26 January 2021 diff hist +918 Common development problems →How can I stop my creep from blinking between rooms when attempting to move to a room? Tag: Visual edit
- 00:30, 26 January 2021 diff hist +4 Invader →Dealing with Room Invasions current
- 00:30, 26 January 2021 diff hist +6,935 Invader Tag: Visual edit
- 23:30, 25 January 2021 diff hist +4,063 Invader Tag: Visual edit
- 21:21, 25 January 2021 diff hist +27 N File:L5 Stronghold.png L5 stronghold current
- 21:21, 25 January 2021 diff hist +34 N File:Source Keeper and lair.png Keeper,source & lair current
- 21:20, 25 January 2021 diff hist +27 N File:Invader creep.png Invader_creep current
- 19:30, 25 January 2021 diff hist +36 N File:InvaderIcon.png Invader's PlayerBadge. current
- 21:15, 24 January 2021 diff hist +36 Map →Room current Tag: Visual edit
- 21:14, 24 January 2021 diff hist +5 Map →Room
- 21:14, 24 January 2021 diff hist +13 Map →Room Tag: Visual edit: Switched
- 21:13, 24 January 2021 diff hist +25 Map →Room
- 21:13, 24 January 2021 diff hist +5,899 Map Merged various smaller map related articles into one article. Tag: Visual edit
- 01:21, 24 January 2021 diff hist +9 Exit tiles →Portals
- 01:21, 24 January 2021 diff hist +5 Exit tiles →Portals
- 01:21, 24 January 2021 diff hist +1 Exit tiles →Portals Tag: Visual edit
- 01:19, 24 January 2021 diff hist +1,946 Exit tiles Updated Tag: Visual edit
- 01:03, 24 January 2021 diff hist +30 N File:ExitTiles.png Four exit tiles. current
- 21:16, 22 January 2021 diff hist +1,654 Common development problems →Why do I get an error when trying to access a reserved room and/or objects in a reserved room? Tag: Visual edit
- 18:31, 22 January 2021 diff hist +10,050 Energy current Tag: Visual edit
- 20:59, 20 January 2021 diff hist +6,695 Great Filters →Lab logic & Boosts Tag: Visual edit
- 20:23, 20 January 2021 diff hist +1,123 N Roles Created page with "Roles or 'role creeps' are presented first by the [https://github.com/screeps/tutorial-scripts Screep's tutorial] as an option for managing a user's creeps. Generally roles a..." current Tag: Visual edit
- 20:16, 20 January 2021 diff hist +6,786 N Generic Creeps Basic/first layout for generic creeps current Tag: Visual edit
- 22:54, 19 January 2021 diff hist +715 Subscription →Official World Tag: Visual edit
- 22:28, 19 January 2021 diff hist +1,273 Mineral Mining →Common Implementations current Tag: Visual edit
- 22:19, 19 January 2021 diff hist +2,961 Great Filters →Power Creeps Tag: Visual edit
- 22:01, 19 January 2021 diff hist +702 Common development problems →Why wont my moveTo/ other creep methods work on the result of room.find()? Tag: Visual edit
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets Tag: Visual edit: Switched
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Minimum Cut Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +6 Automatic base building →Flood Fill
- 21:40, 19 January 2021 diff hist +8 Automatic base building →Flood Fill Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +2 Automatic base building →Flood Fill Tag: Visual edit
- 21:39, 19 January 2021 diff hist +579 Automatic base building →Minimum Cut Tag: Visual edit
- 21:32, 19 January 2021 diff hist −2 Automatic base building →Types Tag: Visual edit
- 21:31, 19 January 2021 diff hist +120 Account-level Resource →Access Keys: Added detail about arena current Tag: Visual edit
- 04:56, 16 January 2021 diff hist +264 Common development problems →Why won't my controller upgrade when its over its required progress total? Tag: Visual edit
- 22:41, 10 January 2021 diff hist +456 Common development problems →Why is spawnCreep() giving me ERR_INVALID_ARGS as a return? Tag: Visual edit
- 20:34, 10 January 2021 diff hist +788 Common development problems →Why isn't RESOURCES_ALL working to withdraw/transfer from this container/tombstone/creep? Tag: Visual edit
- 20:11, 10 January 2021 diff hist +940 Common development problems →Why is console.log() returning [Object, object]? Tag: Visual edit
- 20:02, 10 January 2021 diff hist +849 Seasonal World →Season #1 Tag: Visual edit
- 19:53, 10 January 2021 diff hist +2,962 Great Filters →Highway Harvesting Tag: Visual edit
- 19:08, 10 January 2021 diff hist +324 Common development problems →Why does findClosestByRange & Path not working? Tag: Visual edit
- 19:05, 10 January 2021 diff hist +109 Source Code Reference →R current Tag: Visual edit
- 19:03, 10 January 2021 diff hist +2,204 N Source Code Reference Creating source code references (start) Tag: Visual edit
- 04:55, 10 January 2021 diff hist +180 Common development problems →Why is my pathfinder path not working with moveByPath and/or not what I want? Tag: Visual edit
- 04:49, 10 January 2021 diff hist +2 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:49, 10 January 2021 diff hist +5,530 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:27, 31 December 2020 diff hist −2 Private Server Common Tasks →Changing & Checking Tick-Rate Tag: Visual edit
- 04:03, 31 December 2020 diff hist +249 Private Server Common Tasks →Server CLI: -> Added setTickDuration & getTickDuration Tag: Visual edit
- 22:40, 29 December 2020 diff hist +1 Account-level Resource →Pixels Tag: Visual edit
- 17:06, 29 December 2020 diff hist +804 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 15:11, 20 November 2020 diff hist +113 m Useful Constants Tag: Visual edit
- 15:07, 20 November 2020 diff hist +133 m Useful Constants Tag: Visual edit
- 14:37, 20 November 2020 diff hist +309 Useful Constants Tag: Visual edit
- 03:43, 17 November 2020 diff hist +767 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 03:24, 17 November 2020 diff hist +502 m Great Filters →Claiming new rooms Tag: Visual edit
- 16:30, 14 November 2020 diff hist +910 Useful Constants Tag: Visual edit
- 00:14, 14 November 2020 diff hist +24 m Useful Constants Tag: Visual edit
- 23:59, 13 November 2020 diff hist +303 Useful Constants Tag: Visual edit
- 23:29, 13 November 2020 diff hist +200 Useful Constants Tag: Visual edit
- 15:45, 2 November 2020 diff hist −126 m Shard Tag: Visual edit
- 15:31, 2 November 2020 diff hist +5,645 Great Filters Added Scouting & Claiming Tag: Visual edit
- 03:31, 1 November 2020 diff hist 0 m Vision Tag: Visual edit
- 19:54, 29 October 2020 diff hist 0 m Source current Tag: Visual edit
- 19:05, 28 October 2020 diff hist +18 m Great Filters →Proxy Harvesting & Excess Energy Tag: Visual edit
- 18:48, 26 October 2020 diff hist +584 Community Communication
- 18:28, 26 October 2020 diff hist +2 Community Communication →Discord Tag: Visual edit
- 18:19, 26 October 2020 diff hist +1 m Community Communication →NCP (Non-Coding Player(s)) Tag: Visual edit
- 18:18, 26 October 2020 diff hist +295 Community Communication →Lingo Tag: Visual edit
- 18:10, 26 October 2020 diff hist +268 m Community Communication →Tigga & TiggaBot Tag: Visual edit
- 17:56, 26 October 2020 diff hist +973 Community Communication →Lingo Tag: Visual edit
- 17:38, 26 October 2020 diff hist 0 N File:SectorFull.png current
- 22:32, 25 October 2020 diff hist +1,089 Remote Harvesting →Miners & Haulers Tag: Visual edit
- 21:45, 25 October 2020 diff hist +938 Remote Harvesting →Strategies Tag: Visual edit
- 21:34, 25 October 2020 diff hist +8 m Remote Harvesting →Defense Tag: Visual edit
- 20:18, 25 October 2020 diff hist +28 m Vision →Observers Tag: Visual edit
- 20:11, 25 October 2020 diff hist +3,651 Remote Harvesting Added strategies. Tag: Visual edit
- 19:46, 25 October 2020 diff hist +543 m Global Control Level Tag: Visual edit
- 16:30, 25 October 2020 diff hist +300 m Community Communication →Lingo Tag: Visual edit
- 16:19, 25 October 2020 diff hist −34 m Market →F.A.Q. Tag: Visual edit
- 16:01, 25 October 2020 diff hist +256 m Screeps 3D Tag: Visual edit
- 00:49, 25 October 2020 diff hist +11 m Seasonal World Tag: Visual edit
- 22:42, 24 October 2020 diff hist 0 N File:CtrlRoom.png current
- 22:28, 24 October 2020 diff hist +8 m Source Keeper Tag: Visual edit
- 22:26, 24 October 2020 diff hist +21 N SK Redirected page to Invader current Tag: New redirect
- 22:26, 24 October 2020 diff hist +21 N Invasion Redirected page to Invader current Tag: New redirect
- 22:26, 24 October 2020 diff hist +21 N Stronghold Redirected page to Invader current Tag: New redirect
- 22:24, 24 October 2020 diff hist +282 N Screeps 3D Created page with "Category:Screeps 3D [https://github.com/thmsndk/Screeps3D/releases Screep's 3D] is a 3D client for Screeps created by [https://github.com/bonzaiferroni/Screeps3D bonzaife..."
- 22:16, 24 October 2020 diff hist +642 N StructurePortal Created page with "Category:Portal A [https://docs.screeps.com/api/#StructurePortal portal] is a special structure that teleports creeps that step on its same roomPosition..." Tag: Visual edit: Switched
- 22:09, 24 October 2020 diff hist +9 m Seasonal World →Season #1 Tag: Visual edit
- 22:08, 24 October 2020 diff hist −2 m Seasonal World Tag: Visual edit
- 22:07, 24 October 2020 diff hist +1,563 N Seasonal World Created page with "Category:Seasonal World The Seasonal World is a special event server set up by Screeps. It costs Access Keys to gain entry to play and lasts f..."
- 21:35, 24 October 2020 diff hist +320 N Map Created page with "Category:Map A map is the total group of Region(s), Sector(s) & Room(s) that a server has. A server can have several regions (currently up..."
- 18:23, 24 October 2020 diff hist +103 m Global reset →Reset Storms Tag: Visual edit
- 18:17, 24 October 2020 diff hist −224 Tower placement Redirected page to StructureTower current Tag: New redirect
- 18:07, 24 October 2020 diff hist −720 ProxyHarvesting Redirected page to Remote Mining Tags: New redirect Visual edit: Switched
- 18:04, 24 October 2020 diff hist +19 N Power Harvesting Redirected page to Power current Tags: New redirect Visual edit: Switched
- 17:48, 24 October 2020 diff hist +149 m Creep Tag: Visual edit
- 17:46, 24 October 2020 diff hist +105 m Making your own console functions →Global Tag: Visual edit
- 17:22, 24 October 2020 diff hist +293 m Basic debugging Tag: Visual edit
- 17:19, 24 October 2020 diff hist +43 N File:Memviewexp.png Example of the memoryview tab current
- 16:48, 24 October 2020 diff hist +55 N File:Roomvs.png Example of a custom roomVis stats/display current
- 16:43, 24 October 2020 diff hist +35 N File:Creepsayexp.png exp of creeps .saying current
- 16:23, 24 October 2020 diff hist +38 m Static Harvesting Tag: Visual edit
- 16:22, 24 October 2020 diff hist +84 m Static Harvesting Tag: Visual edit
- 16:21, 24 October 2020 diff hist +37 m Static Harvesting Tag: Visual edit
- 16:15, 24 October 2020 diff hist −17 m Automatic base building →Stamp/Tilesets Tag: Visual edit
- 16:11, 24 October 2020 diff hist +11 m Account-level Resource →Pixels Tag: Visual edit
- 23:10, 19 October 2020 diff hist +117 m Community Communication →#annoucments Tag: Visual edit
- 21:15, 19 October 2020 diff hist +6 m Community Communication →Signing Controllers Tag: Visual edit
- 21:02, 19 October 2020 diff hist +574 m Community Communication →Lingo Tag: Visual edit
- 20:54, 19 October 2020 diff hist +3 Community Communication →Discord Tag: Visual edit
- 20:49, 19 October 2020 diff hist +174 Community Communication →Outside of Game
- 20:42, 19 October 2020 diff hist +6,433 N Community Communication Created page with "Category: Community Communication == In-Game == Screeps itself has a few methods for communicating with another player within the game. Some are more effective than o..." Tag: Visual edit: Switched
- 13:51, 18 October 2020 diff hist +2 Basic debugging →Try Catch & Stack Tag: Visual edit
- 20:38, 9 October 2020 diff hist +232 Automatic base building
- 20:37, 9 October 2020 diff hist +45 N File:MincutResult.png Result of the min-cut base map. current
- 20:37, 9 October 2020 diff hist +109 N File:Mincutbase.png Base layer example of a min cut. Yellow is walkable, Purple are exits, and green is protected. current
- 17:01, 8 October 2020 diff hist +118 Automatic base building →Flood Fill
- 17:01, 8 October 2020 diff hist +78 N File:PrototypeFloodFill.png An example of a flood fill for outside a pre-defined base walls. current
- 16:59, 8 October 2020 diff hist +4 Automatic base building →Distance-Transform
- 16:59, 8 October 2020 diff hist +4 Automatic base building →Distance-Transform
- 16:58, 8 October 2020 diff hist +123 Automatic base building →Distance-Transform
- 16:56, 8 October 2020 diff hist +43 N File:Redcirclegen.png Example of Distance-Transform current
- 16:51, 8 October 2020 diff hist 0 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +4 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +13 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +21 Automatic base building →Stamp/Tilesets
- 16:47, 8 October 2020 diff hist 0 Automatic base building →Bunker
- 16:40, 8 October 2020 diff hist +216 Automatic base building →Bunker
- 16:38, 8 October 2020 diff hist +25 Automatic base building
- 15:53, 8 October 2020 diff hist +8 Automatic base building →Bunker
- 15:50, 8 October 2020 diff hist +65 Automatic base building →Bunker
- 15:50, 8 October 2020 diff hist +38 N File:BunkerExample.png Example of a bunker base current
- 18:20, 5 October 2020 diff hist +374 Automatic base building
- 17:41, 4 October 2020 diff hist +728 Great Filters
- 17:06, 4 October 2020 diff hist +9 Great Filters →Room Defense
- 17:05, 4 October 2020 diff hist +7,368 N Great Filters Created page with "Category:Great Filters The concept of a [https://en.wikipedia.org/wiki/Great_Filter Great Filter] is similar to stages of a user's bot development as, there are several s..."
- 12:23, 2 October 2020 diff hist −19 Contribute →Rules
- 17:02, 29 September 2020 diff hist −2 Intent →Artificial Cost
- 17:01, 29 September 2020 diff hist +1 Intent →Artificial Cost
- 16:46, 29 September 2020 diff hist +58 Intent →Exceptions to the Artificial Cost
- 16:35, 29 September 2020 diff hist +2,638 N StructureTower Created page with "Category: StructureTower A tower is a powerful defensive structure that users can build in an owned room. A user gets one tower at RCL 3, an additional one at both RCL 5..."
- 13:27, 29 September 2020 diff hist +8 Intent →Additional costs
- 23:17, 28 September 2020 diff hist +194 Intent
- 23:13, 28 September 2020 diff hist +2,057 N Intent Created page with "Category:Intent An Intent is action a user is taking in game that results in a change to the game's database, this can range from a creep moving from one position to anot..."
- 23:33, 27 September 2020 diff hist +503 External Resources
- 23:02, 27 September 2020 diff hist +418 N Prototyping Created page with "Category:Prototyping Prototyping is the process of creating a prototype of an existing object in the game, such as creep or room. This allows you to make your own functi..."
- 22:27, 27 September 2020 diff hist +118 Making your own console functions →Prototype
- 21:29, 27 September 2020 diff hist +1,371 N Making your own console functions Created page with "Category: Console Functions Being able to call functions/commands from the console can be useful, there are a few ways to go about it. == Global == By assigning a funct..."