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  • The [https://docs.screeps.com/api/ Screeps:World API] is a very necessary component to playing and understanding the game. It contain ...they are not guaranteed to appear on the object or appear on the object if a condition if fulfilled.
    7 KB (1,085 words) - 15:09, 24 September 2021

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  • Topics are very broad. They contain everything about a major aspect of the game, such as Harvesting, Defense, or Trading. Each top A concept is a single thing that might be done in a game; for example, [[Basic Harvesting]] is about harvesting the energy sour
    655 bytes (106 words) - 02:52, 30 November 2016
  • This is a list of some of the most common problems people come across while playing t ...> is suppose to be a <code>==</code> for example if your running logic for a creep <code>if(creep.memory.role = 'roleName')</code> Will set every creep
    15 KB (2,631 words) - 02:45, 30 June 2021
  • File:PrototypeFloodFill.png
    An example of a flood fill for outside a pre-defined base walls.
    (1,019 × 914 (232 KB)) - 17:01, 8 October 2020
  • File:Efficiency Target Triangle (Figure 1).jpg
    ...re 1 for the Optimization page. It shows the 3 major efficiency targets as a triangle, emphasizing that optimizing towards one is usually detrimental to
    (449 × 374 (23 KB)) - 17:50, 17 March 2022
  • The Resource class represents a dropped pile of resources that requires a creep to pickup() to use. It will decay if it is not picked up soon enough. ...of the [[Find Methods|'''find''']] methods of either a [[Room]] object, or a [[RoomPosition]] object to programmatically access either an array of them
    439 bytes (70 words) - 12:32, 28 October 2020
  • An Account-level Resource is a resource in Screeps that is linked to the user's account and not to anythin CPU Unlocks allow for a user to unlock their full CPU as determined by their [[GCL|GCL]] and [[Shar
    2 KB (402 words) - 21:31, 19 January 2021
  • ...ions inside a colony. While these creeps tend to be less-specialized than a role creep, they are far more flexible able to take on many different tasks ...ask assigned. Balancing these is up to the user, more WORK and the faster a task gets done, but the more expensive the creep is. More CARRY, and the l
    7 KB (1,171 words) - 20:16, 20 January 2021
  • a { a:hover {
    2 KB (168 words) - 21:33, 1 December 2016
  • ...teract with the game and external sites. The code will only function while a client is open. ...the [http://www.leagueofautomatednations.com/alliances.js alliances.js] to a location in Memory, and more.
    1 KB (232 words) - 11:53, 28 October 2020
  • ...ceful place. Between NPC invaders, Strongholds, Caravans and, other users, a user must always be ready to defend what they have claimed or attack when n ...ith enemies, allies and their own creeps. While one creep may act well as a defense from an NPC invader, groups of creeps working together can accompli
    11 KB (1,910 words) - 11:54, 28 October 2020
  • File:RapidFillCluster.png
    A rapid-fill cluster stamp
    (275 × 256 (20 KB)) - 15:38, 21 April 2021
  • ...nd run by the screeps devs and is currently the largest world running with a total of 4 shards. ...vel Resource|CPU Unlocks]], for 24 hours per unlock used, or by purchasing a lifetime subscription. This subscription model applies to [[Shard|shards]]
    3 KB (480 words) - 18:27, 27 November 2021
  • A m3.medium EC2 instance (1 CPU's and 4GB RAM) or a c4.large (2 CPU's and 4GB RAM) runs the game quickly, while t2.micro was no .... You can now connect to your EC2 instance's IP address @ port 21025 using a Steam client.
    2 KB (257 words) - 20:37, 2 July 2019
  • File:Mincutbase.png
    Base layer example of a min cut.
    (835 × 827 (552 KB)) - 20:37, 9 October 2020
  • This is a community-hosted and run wiki for the Screeps franchise.
    159 bytes (21 words) - 09:20, 31 August 2022
  • ...oon as the last one has finished processing. This means that a tick is not a definite unit of time; they average about 3-4 seconds each, but sometimes t
    542 bytes (92 words) - 12:45, 28 October 2020
  • ...edits, Screep's in-game currency is used to transact these deals, as such, a user starting out will normally first need to deal buy orders to acquire cr ...Name is not required. Creating an order costs 5% of its price in credits, a user can create up to 300 orders per-[[Shard|Shard]] and each order lasts 3
    15 KB (2,590 words) - 21:03, 29 November 2021
  • ...rgy and upgrade a controller as well as a creep specified for that role or a generic creep, but there is also no reason it could not if desired.
    1 KB (200 words) - 20:23, 20 January 2021
  • ...will take you from brand new [[harvesters]] from the [https://screeps.com/a/#!/sim tutorials], to some of the techniques that [[GCL]]30+ players use.
    0 members (0 subcategories, 0 files) - 13:36, 29 November 2016
  • ...ther resources. Once an energy transfer is initiated, the sending link has a cooldown equal to the linear distance between the sending and receiving lin ...ctureStorage|storage]] is referred to as a storage link. This is typically a link that receives energy from other links, which are then transferred into
    4 KB (604 words) - 12:42, 28 October 2020

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