User contributions for Donatzor
Jump to navigation
Jump to search
- 20:42, 19 October 2020 diff hist +6,433 N Community Communication Created page with "Category: Community Communication == In-Game == Screeps itself has a few methods for communicating with another player within the game. Some are more effective than o..." Tag: Visual edit: Switched
- 13:51, 18 October 2020 diff hist +2 Basic debugging →Try Catch & Stack Tag: Visual edit
- 20:38, 9 October 2020 diff hist +232 Automatic base building
- 20:37, 9 October 2020 diff hist +45 N File:MincutResult.png Result of the min-cut base map. current
- 20:37, 9 October 2020 diff hist +109 N File:Mincutbase.png Base layer example of a min cut. Yellow is walkable, Purple are exits, and green is protected. current
- 17:01, 8 October 2020 diff hist +118 Automatic base building →Flood Fill
- 17:01, 8 October 2020 diff hist +78 N File:PrototypeFloodFill.png An example of a flood fill for outside a pre-defined base walls. current
- 16:59, 8 October 2020 diff hist +4 Automatic base building →Distance-Transform
- 16:59, 8 October 2020 diff hist +4 Automatic base building →Distance-Transform
- 16:58, 8 October 2020 diff hist +123 Automatic base building →Distance-Transform
- 16:56, 8 October 2020 diff hist +43 N File:Redcirclegen.png Example of Distance-Transform current
- 16:51, 8 October 2020 diff hist 0 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +4 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +13 Automatic base building →Bunker
- 16:50, 8 October 2020 diff hist +21 Automatic base building →Stamp/Tilesets
- 16:47, 8 October 2020 diff hist 0 Automatic base building →Bunker
- 16:40, 8 October 2020 diff hist +216 Automatic base building →Bunker
- 16:38, 8 October 2020 diff hist +25 Automatic base building
- 15:53, 8 October 2020 diff hist +8 Automatic base building →Bunker
- 15:50, 8 October 2020 diff hist +65 Automatic base building →Bunker
- 15:50, 8 October 2020 diff hist +38 N File:BunkerExample.png Example of a bunker base current
- 18:20, 5 October 2020 diff hist +374 Automatic base building
- 17:41, 4 October 2020 diff hist +728 Great Filters
- 17:06, 4 October 2020 diff hist +9 Great Filters →Room Defense
- 17:05, 4 October 2020 diff hist +7,368 N Great Filters Created page with "Category:Great Filters The concept of a [https://en.wikipedia.org/wiki/Great_Filter Great Filter] is similar to stages of a user's bot development as, there are several s..."
- 12:23, 2 October 2020 diff hist −19 Contribute →Rules
- 17:02, 29 September 2020 diff hist −2 Intent →Artificial Cost
- 17:01, 29 September 2020 diff hist +1 Intent →Artificial Cost
- 16:46, 29 September 2020 diff hist +58 Intent →Exceptions to the Artificial Cost
- 16:35, 29 September 2020 diff hist +2,638 N StructureTower Created page with "Category: StructureTower A tower is a powerful defensive structure that users can build in an owned room. A user gets one tower at RCL 3, an additional one at both RCL 5..."
- 13:27, 29 September 2020 diff hist +8 Intent →Additional costs
- 23:17, 28 September 2020 diff hist +194 Intent
- 23:13, 28 September 2020 diff hist +2,057 N Intent Created page with "Category:Intent An Intent is action a user is taking in game that results in a change to the game's database, this can range from a creep moving from one position to anot..."
- 23:33, 27 September 2020 diff hist +503 External Resources
- 23:02, 27 September 2020 diff hist +418 N Prototyping Created page with "Category:Prototyping Prototyping is the process of creating a prototype of an existing object in the game, such as creep or room. This allows you to make your own functi..."
- 22:27, 27 September 2020 diff hist +118 Making your own console functions →Prototype
- 21:29, 27 September 2020 diff hist +1,371 N Making your own console functions Created page with "Category: Console Functions Being able to call functions/commands from the console can be useful, there are a few ways to go about it. == Global == By assigning a funct..."
- 17:39, 23 September 2020 diff hist +1,177 N GCL temple Created page with "Category:GCL Temple A GCL Temple or simply, temple room, is a room a user dedicates to gaining Global Control Level (GCL) points by pumping as much energy as possible int..."
- 01:57, 20 September 2020 diff hist −6 Combat →Creep Parts
- 01:56, 20 September 2020 diff hist +14 Combat →Creep Parts
- 22:56, 19 September 2020 diff hist −101 Market →Dealing
- 00:31, 15 September 2020 diff hist −1 Combat →HEAL
- 00:28, 15 September 2020 diff hist +11,085 N Combat Created page with "Category:Combat The world of screeps while a wonderful sandbox, is not always a peaceful place. Between NPC invaders, Strongholds, Caravans and, other users, a user must..."
- 21:55, 14 September 2020 diff hist +14 Market →Dealing
- 21:55, 14 September 2020 diff hist +1,213 Market →Orders
- 20:06, 14 September 2020 diff hist +3,960 CPU →Managing CPU
- 19:40, 14 September 2020 diff hist +6,848 N StructureFactory Created page with "Category:Factory A factory is a user built structure that can be built in owned rooms at Room Control Level 7. Factories are used for the production of commodities, whic..."
- 01:51, 14 September 2020 diff hist +2,990 N Invader Created page with "Category: Invader The hostile Non-Player Characters (NPCs) of screeps. Their forces are built up of creeps, however instead of the user's round shape they take on a more..."
- 21:24, 13 September 2020 diff hist +5 Power →Operate_Factory
- 17:53, 13 September 2020 diff hist +1,532 N Automatic base building Created page with "Category:Automatic Base Building Automatic base building is the process of finding, claiming and, building a claimed room without using the UI and direct user input. For..."