Difference between revisions of "Private Server"
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The Screeps private server is a distributed, standalone game server that allows you to launch your own game world on a local computer or dedicated server on the Internet. |
The Screeps private server is a distributed, standalone game server that allows you to launch your own game world on a local computer or dedicated server on the Internet. |
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+ | == Modules == |
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+ | The private server consists of several modules that work together to provide the game environment. |
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=== Launcher === |
=== Launcher === |
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A shared code base with useful utilities. |
A shared code base with useful utilities. |
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− | == Source Code == |
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− | | https://github.com/screeps/screeps || Main |
+ | | https://github.com/screeps/screeps || Main repo, mostly a meta-package and wrapper for other modules. |
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| https://github.com/screeps/launcher || Electron/CLI launcher. |
| https://github.com/screeps/launcher || Electron/CLI launcher. |
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| https://github.com/screeps/driver || Engine driver. |
| https://github.com/screeps/driver || Engine driver. |
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+ | == Links == |
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Revision as of 14:56, 21 April 2024
Overview
The Screeps private server is a distributed, standalone game server that allows you to launch your own game world on a local computer or dedicated server on the Internet.
Modules
The private server consists of several modules that work together to provide the game environment.
Launcher
The server launch process consists of multiple parallel processes linked to each other. There are different types of launchers available:
- GUI Launcher: This launcher comes with the standard version of the game on Steam. It provides a GUI for managing the server, viewing server logs, and a CLI interface to control the server. However, it can be cumbersome to modify and update and is not the preferred way to manage a server.
- Console Launcher: Allows launching the server from a command line without the GUI. Prerequisites include Node 10, Python 2, and build tools.
- Custom Launchers: Users can create their own launchers to manage server processes.
These are the community preferred solutions for hosting a private server:
- Screepers Launcher: developed by the community to streamline the launch process and offer additional features for managing the private server.
- Jomik's Screeps Server: focuses on ease of use and simplicity. It leverages Docker to provide a containerized environment, simplifying deployment and administration.
Storage
Contains a LokiJS-based database, a key-value storage, and a Pub/Sub mechanism. It stores game data, including map and player data.
Backend
Includes an HTTP server for client access and a CLI server for administration. Administrators can execute commands and interact with mods.
Engine
The game core responsible for executing game scripts and interacting with game world objects.
Driver
Acts as a link between the environment-independent engine and the immediate hosting environment. Users can replace this module for customized data handling.
Common
A shared code base with useful utilities.
Source code
https://github.com/screeps/screeps | Main repo, mostly a meta-package and wrapper for other modules. |
https://github.com/screeps/launcher | Electron/CLI launcher. |
https://github.com/screeps/backend-local | Webserver/API module. |
https://github.com/screeps/engine | Core Engine, shared with public server. |
https://github.com/screeps/storage | Storage module, acts as a communications hub. |
https://github.com/screeps/common | Shared module for connecting to storage. |
https://github.com/screeps/driver | Engine driver. |
Server mods
Screeps mods are a way to extend the functionality of the private server. Mods can add new features, change existing ones, or provide additional tools for managing the server.
- Collection of community-made Screeps mods: https://github.com/ScreepsMods