Difference between revisions of "Private Server"
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* '''Console Launcher''': Allows launching the server from a command line without the GUI. Prerequisites include Node 10, Python 2, and build tools. |
* '''Console Launcher''': Allows launching the server from a command line without the GUI. Prerequisites include Node 10, Python 2, and build tools. |
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− | * '''Custom Launchers''': Users can create their own launchers to manage server processes |
+ | * '''Custom Launchers''': Users can create their own launchers to manage server processes. |
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+ | These are the community preferred solutions for hosting a private server: |
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=== Storage === |
=== Storage === |
Revision as of 14:28, 21 April 2024
Overview
The Screeps private server is a distributed, standalone game server that allows you to launch your own game world on a local computer or dedicated server on the Internet.
Launcher
The server launch process consists of multiple parallel processes linked to each other. There are different types of launchers available:
- GUI Launcher: This launcher comes with the standard version of the game on Steam. It provides a GUI for managing the server, viewing server logs, and a CLI interface to control the server. However, it can be cumbersome to modify and update and is not the preferred way to manage a server.
- Console Launcher: Allows launching the server from a command line without the GUI. Prerequisites include Node 10, Python 2, and build tools.
- Custom Launchers: Users can create their own launchers to manage server processes.
These are the community preferred solutions for hosting a private server:
- Screepers Launcher: developed by the community to streamline the launch process and offer additional features for managing the private server.
- Jomik's Screeps Server: focuses on ease of use and simplicity. It leverages Docker to provide a containerized environment, simplifying deployment and administration.
Storage
Contains a LokiJS-based database, a key-value storage, and a Pub/Sub mechanism. It stores game data, including map and player data.
Backend
Includes an HTTP server for client access and a CLI server for administration. Administrators can execute commands and interact with mods.
Engine
The game core responsible for executing game scripts and interacting with game world objects.
Driver
Acts as a link between the environment-independent engine and the immediate hosting environment. Users can replace this module for customized data handling.
Common
A shared code base with useful utilities.
Links
Server mods
Screeps mods are a way to extend the functionality of the private server. Mods can add new features, change existing ones, or provide additional tools for managing the server.
- Collection of mods on GitHub: [1](https://github.com/ScreepsMods)
Source Code
https://github.com/screeps/screeps | Main Repo, mostly a meta-package and wrapper for other modules. |
https://github.com/screeps/launcher | Electron/CLI launcher. |
https://github.com/screeps/backend-local | Webserver/API module. |
https://github.com/screeps/engine | Core Engine, shared with public server. |
https://github.com/screeps/storage | Storage module, acts as a communications hub. |
https://github.com/screeps/common | Shared module for connecting to storage. |
https://github.com/screeps/driver | Engine driver. |