Difference between revisions of "Seasonal World"

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[[Category:Seasonal World]]
 
 
 
The Seasonal World is a special event server set up by Screeps. It costs [[Account-level_Resource|Access Keys]] to gain entry to play and lasts for a set period of time using [https://screeps.com/a/#!/enter the enter screen]. Modifiers and new mechanics are expected for seasons, such as modifying constants or new resources.
 
The Seasonal World is a special event server set up by Screeps. It costs [[Account-level_Resource|Access Keys]] to gain entry to play and lasts for a set period of time using [https://screeps.com/a/#!/enter the enter screen]. Modifiers and new mechanics are expected for seasons, such as modifying constants or new resources.
 
== Season #1 ==
 
== Season #1 ==
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The season is set to begin with a pre-tick spawn period of somewhere around one-to-two weeks, allowing players time to get ready to start. It has been stated that a mod for community servers is also being developed to allow for anyone to preform live tests on the new mechanics and is currently slated, as of writing, for when ticks on the Seasonal World begin.
 
The season is set to begin with a pre-tick spawn period of somewhere around one-to-two weeks, allowing players time to get ready to start. It has been stated that a mod for community servers is also being developed to allow for anyone to preform live tests on the new mechanics and is currently slated, as of writing, for when ticks on the Seasonal World begin.
 
[[Category:Game Knowledge]]

Revision as of 12:35, 28 October 2020

The Seasonal World is a special event server set up by Screeps. It costs Access Keys to gain entry to play and lasts for a set period of time using the enter screen. Modifiers and new mechanics are expected for seasons, such as modifying constants or new resources.

Season #1

Season one has been announced to begin December 1st 2020 and last for two months until Febuary 1st 2021. This season sees players starting off at GCL level one & GPL level zero with a CPU Limit of 100, spawning in a completely empty world. The twist comes with new resource items spawning periodically on the map in random places, that players will need to collect and bank in new structures spawned in highway rooms to increase their score. These structures will be behind large constructed walls which will need to be removed first before a creep can access the structure. Rewards have been announced for the top 100 scoring players.

The season is set to begin with a pre-tick spawn period of somewhere around one-to-two weeks, allowing players time to get ready to start. It has been stated that a mod for community servers is also being developed to allow for anyone to preform live tests on the new mechanics and is currently slated, as of writing, for when ticks on the Seasonal World begin.