Difference between revisions of "Private Server Common Tasks"
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In server CLI |
In server CLI |
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<code>storage.db['users'].update({ username: 'username' },{ $set: { money: 2000000 }})</code> |
<code>storage.db['users'].update({ username: 'username' },{ $set: { money: 2000000 }})</code> |
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+ | == Setting Power == |
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+ | <code>storage.db['users'].update({ username: 'username' },{ $set: { power: 540000 }})</code> |
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== Setting User CPU Limit == |
== Setting User CPU Limit == |
Revision as of 03:04, 20 March 2019
Server CLI
Setting GCL
In server CLI
storage.db['users'].update({ username: 'username' },{ $set: { gcl: 65000000000 }})
Setting RCL
In server CLI
storage.db['rooms.objects'].update({ _id: 'idOfController' },{ $set: { level: 8 }})
Setting Credits
In server CLI
storage.db['users'].update({ username: 'username' },{ $set: { money: 2000000 }})
Setting Power
storage.db['users'].update({ username: 'username' },{ $set: { power: 540000 }})
Setting User CPU Limit
In server CLI
storage.db['users'].update({ username: 'username' },{ $set: { cpu: 500 }})
Adding a new room
In server CLI
map.generateRoom(roomName, options)
for options use "help(map)" this will display the help data for map editing stuff
map.generateRoom("W11N11", {sources: 13, controller: false})
The above code for example will generate a room with 13 sources & no controller.
Opening / closing a room
In server CLI
map.openRoom("W5N1", [timestamp])
timestamp is optional
e.g. on timestamp usage is to add: Date.now() + (300*1000)
This will mean that the room will open in 5 minutes.
map.closeRoom("W5N1")
Adding NPC Terminals
In server CLI
storage.db['rooms.objects'].insert({ type: 'terminal', room: 'W0N0', x: 0, y:0 })
Repeat as many times as desired changing rooms (Use highway rooms or SK rooms) NPC orders should appear on the market automatically after a little while
Manipulating Memory
In server CLI (you need the user id first)
storage.env.get(storage.env.keys.MEMORY + '41dbd8207f1bf62');
storage.env.get('memory:41dbd8207f1bf62');
Adding Portals
Although it isn't required, it is likely that you will want to run this command at least twice to create a portal in each direction.
storage.db["rooms.objects"].insert({ room: "W5N5", type: "portal", x: 25, y: 25, destination: { x: 25, y: 25, room: "E5N5" }, ticksToDecay: 100000 });
Complete All Construction sites
This fills up the progress of all construction sites. As soon as a creep does any construction on them, they'll be done.
storage.db['rooms.objects'].update({ type: 'constructionSite' },{ $set: { progress: 99999 }})