Difference between revisions of "Structure"
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All structures have a number of hitpoints. [[StructureRampart|Ramparts]] and [[StructureWall|constructed walls]] start at 1 hitpoint and must be repaired. Most structures, however, have max hit points as soon as they are built. |
All structures have a number of hitpoints. [[StructureRampart|Ramparts]] and [[StructureWall|constructed walls]] start at 1 hitpoint and must be repaired. Most structures, however, have max hit points as soon as they are built. |
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+ | [[Category:Game Knowledge]] |
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+ | [[Category:In-Game Objects]] |
Latest revision as of 12:40, 28 October 2020
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A structure is a buildable object. All buildings start out as a construction site, which can be built by a creep using Creep.build()
.
All structures have a number of hitpoints. Ramparts and constructed walls start at 1 hitpoint and must be repaired. Most structures, however, have max hit points as soon as they are built.