Difference between revisions of "Tower placement"
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(Created page with "Category:Defense Category:Stubs {{Stub}} Tower placement is important because towers must be both easy to refill, but they are more effective at closer ranges. The fi...") |
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+ | #REDIRECT [[StructureTower]] |
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− | [[Category:Defense]] |
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− | [[Category:Stubs]] |
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− | Tower placement is important because towers must be both easy to refill, but they are more effective at closer ranges. The first tower in a room should generally go near the room's spawn to protect it. A creep shot by a tower within 5 spaces takes 600 damage, so it is the best defense for low-level rooms. |
Latest revision as of 18:17, 24 October 2020
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