Difference between revisions of "StructureStorage"

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The StructureStorage (Storage) is the primary structure used to store [[Resource]]s in each room. It is available to build at [[Room Control Level]] 4. Only one can be built per room, but it will store up to 1 million resources. It inherits from [[OwnedStructure]], [[Structure]] and [[RoomObject]].
 
The StructureStorage (Storage) is the primary structure used to store [[Resource]]s in each room. It is available to build at [[Room Control Level]] 4. Only one can be built per room, but it will store up to 1 million resources. It inherits from [[OwnedStructure]], [[Structure]] and [[RoomObject]].

Revision as of 14:25, 5 February 2017

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The StructureStorage (Storage) is the primary structure used to store Resources in each room. It is available to build at Room Control Level 4. Only one can be built per room, but it will store up to 1 million resources. It inherits from OwnedStructure, Structure and RoomObject.

Typical Uses

Common Placement

Relation to Links

Relation to Terminal

Relation to Extensions / Extension Farm

References

API Documentation: [StructureStorage]