User contributions for Donatzor
Jump to navigation
Jump to search
- 23:09, 3 February 2021 diff hist +17 N Room Redirected page to Map current Tag: New redirect
- 23:09, 3 February 2021 diff hist +17 N Region Redirected page to Map current Tag: New redirect
- 23:09, 3 February 2021 diff hist +17 N Sector Redirected page to Map current Tag: New redirect
- 23:08, 3 February 2021 diff hist −13 RoomPosition Changed redirect target from Map#roomPosition to Map current Tag: Redirect target changed
- 23:07, 3 February 2021 diff hist +30 N RoomPosition Redirected page to Map#roomPosition Tag: New redirect
- 22:09, 3 February 2021 diff hist +9 Community Servers & Events current Tag: Visual edit: Switched
- 21:56, 3 February 2021 diff hist +65 Talk:ToDo →SWC/Bot-Arena & Community servers current
- 21:55, 3 February 2021 diff hist +762 N Community Servers & Events Created page with "Beyond the official MMO, Seasonal Worlds and your own private server. There are also public community servers and events that members of the community run and maintain. == P..." Tag: Visual edit
- 17:38, 3 February 2021 diff hist +53 Talk:ToDo
- 16:53, 3 February 2021 diff hist +86 Talk:ToDo →SWC/Bot-Arena & Community servers
- 16:52, 3 February 2021 diff hist +205 Talk:ToDo →SWC/Bot-Arena & Community servers: new section
- 16:15, 3 February 2021 diff hist +4 N Talk:ToDo Created page with "Test"
- 16:08, 31 January 2021 diff hist +11 Automatic base building →Bunker Tag: Visual edit
- 21:32, 29 January 2021 diff hist +4 Great Filters →Creep Scouting Tag: Visual edit
- 21:21, 29 January 2021 diff hist +11,250 Great Filters →Automatic Factories Tag: Visual edit
- 23:28, 27 January 2021 diff hist +307 Common development problems →Why is checking the result of a .find() search against undefined not equivalent when nothing was found? Tag: Visual edit
- 02:06, 27 January 2021 diff hist +500 Common development problems →Why are my structures blinking red? Tag: Visual edit
- 06:26, 26 January 2021 diff hist +918 Common development problems →How can I stop my creep from blinking between rooms when attempting to move to a room? Tag: Visual edit
- 00:30, 26 January 2021 diff hist +4 Invader →Dealing with Room Invasions current
- 00:30, 26 January 2021 diff hist +6,935 Invader Tag: Visual edit
- 23:30, 25 January 2021 diff hist +4,063 Invader Tag: Visual edit
- 21:21, 25 January 2021 diff hist +27 N File:L5 Stronghold.png L5 stronghold current
- 21:21, 25 January 2021 diff hist +34 N File:Source Keeper and lair.png Keeper,source & lair current
- 21:20, 25 January 2021 diff hist +27 N File:Invader creep.png Invader_creep current
- 19:30, 25 January 2021 diff hist +36 N File:InvaderIcon.png Invader's PlayerBadge. current
- 21:15, 24 January 2021 diff hist +36 Map →Room current Tag: Visual edit
- 21:14, 24 January 2021 diff hist +5 Map →Room
- 21:14, 24 January 2021 diff hist +13 Map →Room Tag: Visual edit: Switched
- 21:13, 24 January 2021 diff hist +25 Map →Room
- 21:13, 24 January 2021 diff hist +5,899 Map Merged various smaller map related articles into one article. Tag: Visual edit
- 01:21, 24 January 2021 diff hist +9 Exit tiles →Portals
- 01:21, 24 January 2021 diff hist +5 Exit tiles →Portals
- 01:21, 24 January 2021 diff hist +1 Exit tiles →Portals Tag: Visual edit
- 01:19, 24 January 2021 diff hist +1,946 Exit tiles Updated Tag: Visual edit
- 01:03, 24 January 2021 diff hist +30 N File:ExitTiles.png Four exit tiles. current
- 21:16, 22 January 2021 diff hist +1,654 Common development problems →Why do I get an error when trying to access a reserved room and/or objects in a reserved room? Tag: Visual edit
- 18:31, 22 January 2021 diff hist +10,050 Energy current Tag: Visual edit
- 20:59, 20 January 2021 diff hist +6,695 Great Filters →Lab logic & Boosts Tag: Visual edit
- 20:23, 20 January 2021 diff hist +1,123 N Roles Created page with "Roles or 'role creeps' are presented first by the [https://github.com/screeps/tutorial-scripts Screep's tutorial] as an option for managing a user's creeps. Generally roles a..." current Tag: Visual edit
- 20:16, 20 January 2021 diff hist +6,786 N Generic Creeps Basic/first layout for generic creeps current Tag: Visual edit
- 22:54, 19 January 2021 diff hist +715 Subscription →Official World Tag: Visual edit
- 22:28, 19 January 2021 diff hist +1,273 Mineral Mining →Common Implementations current Tag: Visual edit
- 22:19, 19 January 2021 diff hist +2,961 Great Filters →Power Creeps Tag: Visual edit
- 22:01, 19 January 2021 diff hist +702 Common development problems →Why wont my moveTo/ other creep methods work on the result of room.find()? Tag: Visual edit
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets Tag: Visual edit: Switched
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Minimum Cut Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +6 Automatic base building →Flood Fill
- 21:40, 19 January 2021 diff hist +8 Automatic base building →Flood Fill Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +2 Automatic base building →Flood Fill Tag: Visual edit
- 21:39, 19 January 2021 diff hist +579 Automatic base building →Minimum Cut Tag: Visual edit
- 21:32, 19 January 2021 diff hist −2 Automatic base building →Types Tag: Visual edit
- 21:31, 19 January 2021 diff hist +120 Account-level Resource →Access Keys: Added detail about arena current Tag: Visual edit
- 04:56, 16 January 2021 diff hist +264 Common development problems →Why won't my controller upgrade when its over its required progress total? Tag: Visual edit
- 22:41, 10 January 2021 diff hist +456 Common development problems →Why is spawnCreep() giving me ERR_INVALID_ARGS as a return? Tag: Visual edit
- 20:34, 10 January 2021 diff hist +788 Common development problems →Why isn't RESOURCES_ALL working to withdraw/transfer from this container/tombstone/creep? Tag: Visual edit
- 20:11, 10 January 2021 diff hist +940 Common development problems →Why is console.log() returning [Object, object]? Tag: Visual edit
- 20:02, 10 January 2021 diff hist +849 Seasonal World →Season #1 Tag: Visual edit
- 19:53, 10 January 2021 diff hist +2,962 Great Filters →Highway Harvesting Tag: Visual edit
- 19:08, 10 January 2021 diff hist +324 Common development problems →Why does findClosestByRange & Path not working? Tag: Visual edit
- 19:05, 10 January 2021 diff hist +109 Source Code Reference →R current Tag: Visual edit
- 19:03, 10 January 2021 diff hist +2,204 N Source Code Reference Creating source code references (start) Tag: Visual edit
- 04:55, 10 January 2021 diff hist +180 Common development problems →Why is my pathfinder path not working with moveByPath and/or not what I want? Tag: Visual edit
- 04:49, 10 January 2021 diff hist +2 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:49, 10 January 2021 diff hist +5,530 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:27, 31 December 2020 diff hist −2 Private Server Common Tasks →Changing & Checking Tick-Rate Tag: Visual edit
- 04:03, 31 December 2020 diff hist +249 Private Server Common Tasks →Server CLI: -> Added setTickDuration & getTickDuration Tag: Visual edit
- 22:40, 29 December 2020 diff hist +1 Account-level Resource →Pixels Tag: Visual edit
- 17:06, 29 December 2020 diff hist +804 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 15:11, 20 November 2020 diff hist +113 m Useful Constants Tag: Visual edit
- 15:07, 20 November 2020 diff hist +133 m Useful Constants Tag: Visual edit
- 14:37, 20 November 2020 diff hist +309 Useful Constants Tag: Visual edit
- 03:43, 17 November 2020 diff hist +767 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 03:24, 17 November 2020 diff hist +502 m Great Filters →Claiming new rooms Tag: Visual edit
- 16:30, 14 November 2020 diff hist +910 Useful Constants Tag: Visual edit
- 00:14, 14 November 2020 diff hist +24 m Useful Constants Tag: Visual edit
- 23:59, 13 November 2020 diff hist +303 Useful Constants Tag: Visual edit
- 23:29, 13 November 2020 diff hist +200 Useful Constants Tag: Visual edit
- 15:45, 2 November 2020 diff hist −126 m Shard Tag: Visual edit
- 15:31, 2 November 2020 diff hist +5,645 Great Filters Added Scouting & Claiming Tag: Visual edit
- 03:31, 1 November 2020 diff hist 0 m Vision Tag: Visual edit
- 19:54, 29 October 2020 diff hist 0 m Source current Tag: Visual edit
- 19:05, 28 October 2020 diff hist +18 m Great Filters →Proxy Harvesting & Excess Energy Tag: Visual edit
- 18:48, 26 October 2020 diff hist +584 Community Communication
- 18:28, 26 October 2020 diff hist +2 Community Communication →Discord Tag: Visual edit
- 18:19, 26 October 2020 diff hist +1 m Community Communication →NCP (Non-Coding Player(s)) Tag: Visual edit
- 18:18, 26 October 2020 diff hist +295 Community Communication →Lingo Tag: Visual edit
- 18:10, 26 October 2020 diff hist +268 m Community Communication →Tigga & TiggaBot Tag: Visual edit
- 17:56, 26 October 2020 diff hist +973 Community Communication →Lingo Tag: Visual edit
- 17:38, 26 October 2020 diff hist 0 N File:SectorFull.png current
- 22:32, 25 October 2020 diff hist +1,089 Remote Harvesting →Miners & Haulers Tag: Visual edit
- 21:45, 25 October 2020 diff hist +938 Remote Harvesting →Strategies Tag: Visual edit
- 21:34, 25 October 2020 diff hist +8 m Remote Harvesting →Defense Tag: Visual edit
- 20:18, 25 October 2020 diff hist +28 m Vision →Observers Tag: Visual edit
- 20:11, 25 October 2020 diff hist +3,651 Remote Harvesting Added strategies. Tag: Visual edit
- 19:46, 25 October 2020 diff hist +543 m Global Control Level Tag: Visual edit
- 16:30, 25 October 2020 diff hist +300 m Community Communication →Lingo Tag: Visual edit
- 16:19, 25 October 2020 diff hist −34 m Market →F.A.Q. Tag: Visual edit
- 16:01, 25 October 2020 diff hist +256 m Screeps 3D Tag: Visual edit
- 00:49, 25 October 2020 diff hist +11 m Seasonal World Tag: Visual edit