User contributions for Donatzor
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- 20:23, 20 January 2021 diff hist +1,123 N Roles Created page with "Roles or 'role creeps' are presented first by the [https://github.com/screeps/tutorial-scripts Screep's tutorial] as an option for managing a user's creeps. Generally roles a..." current Tag: Visual edit
- 20:16, 20 January 2021 diff hist +6,786 N Generic Creeps Basic/first layout for generic creeps current Tag: Visual edit
- 22:54, 19 January 2021 diff hist +715 Subscription →Official World Tag: Visual edit
- 22:28, 19 January 2021 diff hist +1,273 Mineral Mining →Common Implementations current Tag: Visual edit
- 22:19, 19 January 2021 diff hist +2,961 Great Filters →Power Creeps Tag: Visual edit
- 22:01, 19 January 2021 diff hist +702 Common development problems →Why wont my moveTo/ other creep methods work on the result of room.find()? Tag: Visual edit
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets Tag: Visual edit: Switched
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Stamp/Tile-sets
- 21:41, 19 January 2021 diff hist +5 Automatic base building →Minimum Cut Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +6 Automatic base building →Flood Fill
- 21:40, 19 January 2021 diff hist +8 Automatic base building →Flood Fill Tag: Visual edit: Switched
- 21:40, 19 January 2021 diff hist +2 Automatic base building →Flood Fill Tag: Visual edit
- 21:39, 19 January 2021 diff hist +579 Automatic base building →Minimum Cut Tag: Visual edit
- 21:32, 19 January 2021 diff hist −2 Automatic base building →Types Tag: Visual edit
- 21:31, 19 January 2021 diff hist +120 Account-level Resource →Access Keys: Added detail about arena current Tag: Visual edit
- 04:56, 16 January 2021 diff hist +264 Common development problems →Why won't my controller upgrade when its over its required progress total? Tag: Visual edit
- 22:41, 10 January 2021 diff hist +456 Common development problems →Why is spawnCreep() giving me ERR_INVALID_ARGS as a return? Tag: Visual edit
- 20:34, 10 January 2021 diff hist +788 Common development problems →Why isn't RESOURCES_ALL working to withdraw/transfer from this container/tombstone/creep? Tag: Visual edit
- 20:11, 10 January 2021 diff hist +940 Common development problems →Why is console.log() returning [Object, object]? Tag: Visual edit
- 20:02, 10 January 2021 diff hist +849 Seasonal World →Season #1 Tag: Visual edit
- 19:53, 10 January 2021 diff hist +2,962 Great Filters →Highway Harvesting Tag: Visual edit
- 19:08, 10 January 2021 diff hist +324 Common development problems →Why does findClosestByRange & Path not working? Tag: Visual edit
- 19:05, 10 January 2021 diff hist +109 Source Code Reference →R current Tag: Visual edit
- 19:03, 10 January 2021 diff hist +2,204 N Source Code Reference Creating source code references (start) Tag: Visual edit
- 04:55, 10 January 2021 diff hist +180 Common development problems →Why is my pathfinder path not working with moveByPath and/or not what I want? Tag: Visual edit
- 04:49, 10 January 2021 diff hist +2 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:49, 10 January 2021 diff hist +5,530 Common development problems →Creep.build silently fails Tag: Visual edit
- 04:27, 31 December 2020 diff hist −2 Private Server Common Tasks →Changing & Checking Tick-Rate Tag: Visual edit
- 04:03, 31 December 2020 diff hist +249 Private Server Common Tasks →Server CLI: -> Added setTickDuration & getTickDuration Tag: Visual edit
- 22:40, 29 December 2020 diff hist +1 Account-level Resource →Pixels Tag: Visual edit
- 17:06, 29 December 2020 diff hist +804 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 15:11, 20 November 2020 diff hist +113 m Useful Constants Tag: Visual edit
- 15:07, 20 November 2020 diff hist +133 m Useful Constants Tag: Visual edit
- 14:37, 20 November 2020 diff hist +309 Useful Constants Tag: Visual edit
- 03:43, 17 November 2020 diff hist +767 Useful Constants →Missing constants (hardcoded in engine) Tag: Visual edit
- 03:24, 17 November 2020 diff hist +502 m Great Filters →Claiming new rooms Tag: Visual edit
- 16:30, 14 November 2020 diff hist +910 Useful Constants Tag: Visual edit
- 00:14, 14 November 2020 diff hist +24 m Useful Constants Tag: Visual edit
- 23:59, 13 November 2020 diff hist +303 Useful Constants Tag: Visual edit
- 23:29, 13 November 2020 diff hist +200 Useful Constants Tag: Visual edit
- 15:45, 2 November 2020 diff hist −126 m Shard Tag: Visual edit
- 15:31, 2 November 2020 diff hist +5,645 Great Filters Added Scouting & Claiming Tag: Visual edit
- 03:31, 1 November 2020 diff hist 0 m Vision Tag: Visual edit
- 19:54, 29 October 2020 diff hist 0 m Source current Tag: Visual edit
- 19:05, 28 October 2020 diff hist +18 m Great Filters →Proxy Harvesting & Excess Energy Tag: Visual edit
- 18:48, 26 October 2020 diff hist +584 Community Communication
- 18:28, 26 October 2020 diff hist +2 Community Communication →Discord Tag: Visual edit
- 18:19, 26 October 2020 diff hist +1 m Community Communication →NCP (Non-Coding Player(s)) Tag: Visual edit
- 18:18, 26 October 2020 diff hist +295 Community Communication →Lingo Tag: Visual edit
- 18:10, 26 October 2020 diff hist +268 m Community Communication →Tigga & TiggaBot Tag: Visual edit
- 17:56, 26 October 2020 diff hist +973 Community Communication →Lingo Tag: Visual edit
- 17:38, 26 October 2020 diff hist 0 N File:SectorFull.png current
- 22:32, 25 October 2020 diff hist +1,089 Remote Harvesting →Miners & Haulers Tag: Visual edit
- 21:45, 25 October 2020 diff hist +938 Remote Harvesting →Strategies Tag: Visual edit
- 21:34, 25 October 2020 diff hist +8 m Remote Harvesting →Defense Tag: Visual edit
- 20:18, 25 October 2020 diff hist +28 m Vision →Observers Tag: Visual edit
- 20:11, 25 October 2020 diff hist +3,651 Remote Harvesting Added strategies. Tag: Visual edit
- 19:46, 25 October 2020 diff hist +543 m Global Control Level Tag: Visual edit
- 16:30, 25 October 2020 diff hist +300 m Community Communication →Lingo Tag: Visual edit
- 16:19, 25 October 2020 diff hist −34 m Market →F.A.Q. Tag: Visual edit
- 16:01, 25 October 2020 diff hist +256 m Screeps 3D Tag: Visual edit
- 00:49, 25 October 2020 diff hist +11 m Seasonal World Tag: Visual edit
- 22:42, 24 October 2020 diff hist 0 N File:CtrlRoom.png current
- 22:28, 24 October 2020 diff hist +8 m Source Keeper Tag: Visual edit
- 22:26, 24 October 2020 diff hist +21 N SK Redirected page to Invader current Tag: New redirect
- 22:26, 24 October 2020 diff hist +21 N Invasion Redirected page to Invader current Tag: New redirect
- 22:26, 24 October 2020 diff hist +21 N Stronghold Redirected page to Invader current Tag: New redirect
- 22:24, 24 October 2020 diff hist +282 N Screeps 3D Created page with "Category:Screeps 3D [https://github.com/thmsndk/Screeps3D/releases Screep's 3D] is a 3D client for Screeps created by [https://github.com/bonzaiferroni/Screeps3D bonzaife..."
- 22:16, 24 October 2020 diff hist +642 N StructurePortal Created page with "Category:Portal A [https://docs.screeps.com/api/#StructurePortal portal] is a special structure that teleports creeps that step on its same roomPosition..." Tag: Visual edit: Switched
- 22:09, 24 October 2020 diff hist +9 m Seasonal World →Season #1 Tag: Visual edit
- 22:08, 24 October 2020 diff hist −2 m Seasonal World Tag: Visual edit
- 22:07, 24 October 2020 diff hist +1,563 N Seasonal World Created page with "Category:Seasonal World The Seasonal World is a special event server set up by Screeps. It costs Access Keys to gain entry to play and lasts f..."
- 21:35, 24 October 2020 diff hist +320 N Map Created page with "Category:Map A map is the total group of Region(s), Sector(s) & Room(s) that a server has. A server can have several regions (currently up..."
- 18:23, 24 October 2020 diff hist +103 m Global reset →Reset Storms Tag: Visual edit
- 18:17, 24 October 2020 diff hist −224 Tower placement Redirected page to StructureTower current Tag: New redirect
- 18:07, 24 October 2020 diff hist −720 ProxyHarvesting Redirected page to Remote Mining Tags: New redirect Visual edit: Switched
- 18:04, 24 October 2020 diff hist +19 N Power Harvesting Redirected page to Power current Tags: New redirect Visual edit: Switched
- 17:48, 24 October 2020 diff hist +149 m Creep Tag: Visual edit
- 17:46, 24 October 2020 diff hist +105 m Making your own console functions →Global Tag: Visual edit
- 17:22, 24 October 2020 diff hist +293 m Basic debugging Tag: Visual edit
- 17:19, 24 October 2020 diff hist +43 N File:Memviewexp.png Example of the memoryview tab current
- 16:48, 24 October 2020 diff hist +55 N File:Roomvs.png Example of a custom roomVis stats/display current
- 16:43, 24 October 2020 diff hist +35 N File:Creepsayexp.png exp of creeps .saying current
- 16:23, 24 October 2020 diff hist +38 m Static Harvesting Tag: Visual edit
- 16:22, 24 October 2020 diff hist +84 m Static Harvesting Tag: Visual edit
- 16:21, 24 October 2020 diff hist +37 m Static Harvesting Tag: Visual edit
- 16:15, 24 October 2020 diff hist −17 m Automatic base building →Stamp/Tilesets Tag: Visual edit
- 16:11, 24 October 2020 diff hist +11 m Account-level Resource →Pixels Tag: Visual edit
- 23:10, 19 October 2020 diff hist +117 m Community Communication →#annoucments Tag: Visual edit
- 21:15, 19 October 2020 diff hist +6 m Community Communication →Signing Controllers Tag: Visual edit
- 21:02, 19 October 2020 diff hist +574 m Community Communication →Lingo Tag: Visual edit
- 20:54, 19 October 2020 diff hist +3 Community Communication →Discord Tag: Visual edit
- 20:49, 19 October 2020 diff hist +174 Community Communication →Outside of Game
- 20:42, 19 October 2020 diff hist +6,433 N Community Communication Created page with "Category: Community Communication == In-Game == Screeps itself has a few methods for communicating with another player within the game. Some are more effective than o..." Tag: Visual edit: Switched
- 13:51, 18 October 2020 diff hist +2 Basic debugging →Try Catch & Stack Tag: Visual edit
- 20:38, 9 October 2020 diff hist +232 Automatic base building
- 20:37, 9 October 2020 diff hist +45 N File:MincutResult.png Result of the min-cut base map. current
- 20:37, 9 October 2020 diff hist +109 N File:Mincutbase.png Base layer example of a min cut. Yellow is walkable, Purple are exits, and green is protected. current
- 17:01, 8 October 2020 diff hist +118 Automatic base building →Flood Fill
- 17:01, 8 October 2020 diff hist +78 N File:PrototypeFloodFill.png An example of a flood fill for outside a pre-defined base walls. current