Difference between revisions of "Tick"
Jump to navigation
Jump to search
(categorized) |
|||
Line 4: | Line 4: | ||
The current tick number can be accessed through <code>Game.time</code>. |
The current tick number can be accessed through <code>Game.time</code>. |
||
+ | [[Category:Game Knowledge]] |
Latest revision as of 12:45, 28 October 2020
This article is a stub. You can help Screeps Wiki by editing to add more information.
A "tick" refers to a single execution of each players' scripts in the game. On the official world, a new tick begins as soon as the last one has finished processing. This means that a tick is not a definite unit of time; they average about 3-4 seconds each, but sometimes take longer. Almost all time in the game is measured in ticks rather than real time; exceptions include novice zones and the leaderboards.
The current tick number can be accessed through Game.time
.